//==============================================================================
// maceman_Anim.txt
//==============================================================================

import shield_defines_anim.txt

//==============================================================================
define BastardSword
{
   SetSelector
   {
       
      TechLogic none/Copper Weapons/Bronze Weapons/Iron Weapons
      set hotspot
      {
         version
         {
            Visual attachments x bastard sword standard
         }
      }         
      set hotspot
      {
         version
         {
            Visual attachments x bastard sword copper
         }
      }
      set hotspot
      {
         version
         {
            Visual attachments x bastard sword bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual attachments x bastard sword iron
         }
      }
   }     
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
			Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define Head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry G Hypaspist Head Standard
ReplaceTexture Infantry G Hypaspist Head Standard/infantry n warlord head
         }
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Infantry X Maceman_idleA
				ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
				connect RightHand BastardSword hotspot
				Connect BackChest NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================
anim Walk
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Infantry X Maceman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.60 true   
               tag FootstepRight 0.20 true   
//-- end auto generated section
				ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
				connect RightHand BastardSword hotspot
				Connect BackChest NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}


//==============================================================================
anim Attack
{
   SetSelector
   {
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X Maceman_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag Attack 0.47 true   
						tag GenericSound 0.40 true   
						tag SpecificSoundSet 0.45 false SwordSwing checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
					connect RightHand BastardSword hotspot
					Connect BackChest NorseCavalryShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
			set hotspot
			{
				version
				{
					Visual Infantry X Maceman_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
						tag Attack 0.56 true   
						tag GenericSound 0.40 true   
						tag SpecificSoundSet 0.45 false SwordSwing checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
					connect RightHand BastardSword hotspot
					Connect BackChest NorseCavalryShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Death
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry X Maceman_DeathA
				ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
				connect RightHand BastardSword hotspot
				Connect BackChest NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}


//==============================================================================
anim Bored
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Infantry X Maceman_BoredA
				ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
				connect RightHand BastardSword hotspot
				Connect BackChest NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}

	}
}

//==============================================================================

anim Flail
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry X Maceman_FlailA
				ReplaceTexture Infantry X Maceman Iron/Infantry N Warlord Standard
				connect RightHand BastardSword hotspot
				Connect BackChest NorseCavalryShield hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}
}

//==============================================================================

anim build
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Warlord Standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
   }      
}

//==============================================================================

anim repair
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Warlord Standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
   }      
}

//==============================================================================

anim heal
{      
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Infantry N Warlord Standard2
				connect Righthand Hammer Hotspot
				connect LeftForearm NorseArcherShield Hotspot
				Connect TopOfHead Head hotspot
				connect Smokepoint norseaxe Hotspot
         }
      }
   }      
}
